|Maxim Klochkov, CEO, Product Manager and 3D Expert
Team Leader responsible for internal art supervision. Expert in 3D modelling, rigging, skinning, texturing and other 3D stuff. Backed up with over 10 years in game industry, Maxim has broad knowledge of most modern 3D modeling software (Maya, Max, Zbrush, etc.)
|Aleksandr Dolbilov, CTO and Rendering Expert Engineer
Responsible for core-rendering features, platform-specific optimizations (CPU, GPU, and Memory) and tracking all project technologies. Aleksandr has more than 10 years of experience in game development for various game platforms and 7 years in development and support of game engine that runs on all major game platforms (iOS, Android, PC, PS3, XBOX, GameCube, PSP, and PS Vita, etc.) On top of that, he carried out porting of four projects on different engines to mobile.
|Aleksandr Dmitriev, Sound Director and Composer
Aleksandr has been working with sound for over 10 years. With more than 60 game projects under his belt, he is able to find perfect sound solution for any project.
|Aleksey Rehlov, Game Design Expert
A veteran of the game industry with over 10 years experience. Aleksey has taken part in dozens of game projects for different game platforms (PC, PS2, XBOX, GameCube, PSP, PS3, Mobile, and Social Networks). He is able to provide game design expertise for the whole development cycle from scratch on out to monetization and user experience for elders.